=======
COLOURS
=======

BACKGROUND COLOUR
-----------------

   GAME: game_background_colour
  ROUND: round_background_colour
 SYNTAX: C B 0xRRGGBB
DEFAULT: C B 0x000000 (Black)

Sets the colour displayed in the background before any backdrops or graphics
are set.

PLAYER COLOUR
-------------

   GAME: game_player_colour[n]
  ROUND: round_player_colour[n]
 SYNTAX: C Pn 0xRRGGBB
DEFAULT: C P1 0xFFFF00 (Yellow)
         C P2 0xFF9900 (Orange)
         C P3 0xCCFF99 (Green)
         C P4 0x3366FF (Blue)
         
Sets the colour that represnts each player - this colour is used for pointers,
square indicators, score areas and anything that pertains to a particular
player.

===========
X POSITIONS
===========

PLAYER ARROW X POSITION
-----------------------

   GAME: game_player_arrow_x[n]
  ROUND: round_player_arrow_x[n]
 SYNTAX: X An 0x0000
DEFAULT: X A1 16
         X A2 464
         X A3 16
         X A4 464
         
Sets the X-position for the vertical player pointer, the y position is set
based on the players current position.

===========
Y POSITIONS
===========

PLAYER ARROW Y POSITION
-----------------------

   GAME: game_player_arrow_y[n]
  ROUND: round_player_arrow_y[n]
 SYNTAX: Y An 0x0000
DEFAULT: Y A1 16
         Y A2 464
         Y A3 16
         Y A4 464
         
Sets the Y-position for the horizontal player pointer, the x position is set
based on the players current position.

======
IMAGES
======

BACKGROUND IMAGE
----------------

   GAME: game_background
  ROUND: round_background
 SYNTAX: I B nnn
 
LOGO IMAGE
----------

   GAME: game_logo
 SYNTAX: I L nnn
 
