Wow, someone actually reads the Readme ;-)

This is the source code of the dreamcast version of Rectangle Battle by 2D-Retroperspectives. It is licenced under the GNU GPL.

The .cdi file can be burned with Padus Diskjuggler, the .nrg one with Nero Burning Rom and the source code package contains the plainfiles and a script to burn them directly(assuming you use Linux ;-)). Furthermore we offer a SDISO for use with Dreamshell. 

Thanks to everyone who contributed to KallistiOS, all those who created and contributed to countless interesting threads on dcemulation.org(my main source of information, even so i never posted there) and special thanks to Mike Melanson & Josh PH3NOM Pearson who created dreamroq. 

Graphics & Sound by Jana Ochse (Sylphiren)
Programming & Sound by Philipp Lenk (Fillius)

If this source fails to compile you will have to manually make the dreamroqlib which can be found in include/kos_gfx.
For those wishing to use the aforementioned script, it can be found in the "release" folder and is called burn.sh
Its a really lazy script with no error checking and it relies on mkisofs and cdrecord. It expects an IP.BIN file and a scrambled main binary to be present in the cd folder and must simply be executed from a shell to burn it to a cd usable on dreamcast.

Oh and as a reward for actually reading this Readme to the very end, here is a token you can use to get the xbox version for free:
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pah, this is the source, its not gonna be that easy this time. earn your reward, dear friend, use the source ;-).
